After starting the game from the title screen you will be taken to the main menu, where you can select from six different game modes. These include Story mode, where you can experience the tale of Demon Slayer: Kimetsu no Yaiba, and VS mode, where you can test your mettle against other players in battle.
Live out the dramatic tale of Demon Slayer: Kimetsu no Yaiba! The story is divided into chapters, unlocked one by one as you progress.
Sometimes, you'll be able to explore areas like mountains or towns on foot. Proceed by completing objectives such as navigating to a destination or speaking with a certain character.
Fight against other players or the CPU, online or offline! After an online match, your battle record will be updated and your Slayer ID will be exchanged with the other player. Head to Practice mode to brush up on the controls or master a character's combos.
Reap the rewards of your efforts! Reward boards are comprised of several panels, each of which can be unlocked by either fulfilling a certain condition or spending Kimetsu Points. Panels can unlock new playable fighters, outfits for your characters, and more.
Learn from the best by fighting against an instructor! Each character's training regimen is divided into ten ranks. Defeat the instructor within the time limit to unlock the next rank. Completing a rank or any of its associated tasks will earn you Kimetsu Points.
Peruse the outfits, profile photos, quotes, and music tracks you have collected! This is also where you can view the conditions for obtaining ones you don't have yet.
Review tutorials on how to play. This menu will be updated as you encounter more tutorials throughout the game. Select a topic from the list to view it again at any time.
* Screenshots are from the Nintendo Switch™ version.
* Default controls listed.
Left Stick | Movement |
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While knocked down | Rolling Recovery |
Right Stick | Change Target* When fighting multiple enemies |
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B Button | Jump |
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Before hitting ground | Quick Recover |
During normal attacks and certain skills | Quick Dodge |
A Button | Chase Dash |
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While opponent is airborne | Aerial Chase Dash |
While holding Left Stick | Quick Step |
During normal attacks and certain skills | Quick Dodge |
Y Button | Light Attack |
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While airborne | Aerial Attack |
Simultaneously with Left Stick | Heavy Attack |
While holding R Button | Throw |
X Button | Skill 1 |
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While holding Left Stick | Skill 2 |
While holding R Button | Skill 3 |
R Button | Guard |
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While holding R Button, Left Stick | Shove |
While holding R Button, quickly tilt Left Stick | Parry |
ZR Button | Ultimate Art |
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L Button | Support Skill (I) / Demon Skill (I) |
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While holding Left Stick | Support Skill (II) / Demon Skill (II) |
When getting hit | Emergency Escape |
When held | Switch characters
* Can only be used with support fighters |
ZL Button | Boost |
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While Boost is active | Surge |
+ Button | Pause Menu |
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Left Stick | Run(Walk if tilted slightly) |
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Right Stick | Move Camera |
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Click Right Stick | Reset Camera |
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A Button | Check/Talk |
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X Button | Full Map |
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ZR Button | Track Scent |
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+ Button | Pause Menu |
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* Characters without a support fighter will not have a support character icon or support gauge.
A demon gauge will be displayed instead of a support gauge.
Hitting an opponent with this will stagger them briefly. Use this chance to get your attack in.
As your guard strength weakens, the color will change from blue, to yellow, to red. Guard strength recovers over time.
Push your opponent back and prevent them from landing a combo on you. After a shove, you can immediately counterattack or sidestep away.
Only blocks attacks in the moment you're surrounded by light, but if you succeed you'll have a chance to strike back.
* Long-range attacks by characters added in the free update cannot be parried.
When you've knocked your opponent down or used a support skill, that's a great time to use this technique. End this stance by taking an action like moving or guarding.
Press repeatedly to attack up to 4 times on the ground (5 if Boosting), or 2 in the air. The 4th on the ground/1st in the air change if the Left Stick is tilted.
Pack a punch without flinching, even if you're hit during it. Hold the button before releasing to increase the chance of breaking the opponent's guard.
Throw the opponent, dealing damage. Throws cannot be guarded.
Consume 20% of the skill gauge to unleash a powerful attack. Each fighter has three different skills at their disposal (see Controls).
Consume a special bar to unleash your ultimate move. If you hit with two or more special bars stocked, all bars will be spent to increase its power.
Consume a special bar to briefly gain movement speed, attack power, and a 5th hit in your light attack combo. Also, the skill and support gauges will be maxed.
Consume a special bar while Boosting to gain even more speed and attack power. The skill and support gauges will be maxed, and skills have no cost.
When a demon (excluding Nezuko) uses Boost or Surge, their skill gauge and demon gauge will be completely refilled. They will also begin to replenish HP. Surge will restore more HP than Boost.
However, getting hit by an attack, performing a Quick Step, or guarding will interrupt HP recovery and reduce the amount healed.
Some characters from Story Mode can fight alongside you in VS Mode. The yellow bar is the support gauge. Press the L Button when the support gauge is at least 50% full to call for backup.
Characters that cannot be used as a support fighter (indicated by a solo fighter icon ) will have a demon gauge instead of a support gauge.
The red bar is the demon gauge. Press the L Button when the demon gauge is at least 50% full to perform an emergency escape or a demon skill.
Support/
demon gauge consumption: 100%
Can be performed when hit by the opponent's attack. Can evade the opponent's attack.
Support gauge consumption: 50%
The support fighter will appear and use a skill without depleting the skill gauge. Depending on whether or not the Left Stick is tilted, two types of skills (I, II) can be used.
Support gauge consumption: 50%
Switch places with your support fighter. HP and all other gauges are shared between the two fighters.
Demon gauge consumption: 50%
Executes a powerful attack. Depending on whether or not the Left Stick is tilted, two types of skills (I, II) can be used.
* Screenshots are from the Nintendo Switch™ version.
Rather than attacking randomly, try to dodge or guard an attack and then hit your opponent back when they leave themselves open. In Story mode, your opponent will glow when they are about to use a dangerous attack, so hang back and play it safe. When in this state, you can generally see the areas their attacks will hit, so dodge them and then close in by running or using a chase dash to counterattack!
When fighting foes with a health gauge above their head in Story mode, you will sometimes catch sight of an opening thread. Press the displayed button before time runs out to defeat the enemy in a single strike! This opening thread will appear when either the enemy's HP is low, or you successfully parry an attack while the enemy has an aura.
When certain Story mode battles reach their climax, you will enter a special mode called Final Clash. Press the displayed buttons rapidly to fill up the flame gauge. If you earn enough flame icons, you'll get to see a special animation called a Trance Memory. You never know what awaits you in the Final Clash, so be ready for anything!
When exploring, you can see information on your surroundings by looking at the mini-map in the upper right, or pressing a button to view the full map. Seek out the special locations indicated here as you head to your destination!
Current Position
Objective
Reward Mission
Kimetsu Points
Memory Fragment
Press the Track Scent button when controlling Tanjiro to visualize the scent a demon has left behind. Following the trail will lead you straight to the source. Following these scents can also help you find clues when investigating.
From the Storyline you can replay completed chapters from any point, as well as challenge special demon-hunting missions. Achieving a high rank on battles and minigames you encounter during the story will unlock rewards, so give it your all and aim for an S rank!
* Screenshots are from the Nintendo Switch™ version.
Group Matches allow up to eight players to gather in a single room and play matches against each other.
Two players fight in each match while the other players spectate.
You need to be online in order to join a group.
Select "Join Group" to be matched with a random group that meets your specifications in Group Settings.
◇ Group Settings
・Rounds to Win
・Rotation Rules
・Your Region
・Max Players
You can also choose to create a group if one that matches your settings cannot be found.
Select "Yes" to create a group.
If you select "No," you will be returned to the Join Group menu.
If you want to play in a group with specific people, you can either host a group by selecting "Create Private Group" or join a group someone else has created by selecting "Search Group Number".
"Create Private Group" lets you create a group with custom battle and lobby settings. Private groups can only be joined by searching for the group number.
◇ Group Settings
・Rounds to Win
・Rotation Rules
・Max Players
・Group Type*
* If you set Group Type to "Friends Only," you can invite users you have friended.
"Search Group Number" lets you join a specific group. Enter the 12-digit room number associated with the group to join.
* When the host leaves a group, the player who has been in the group the longest will become the new host.
While in a group, you can see a list of other players in the room and communicate with them using preset phrases.
Swap Players
The player you choose to swap will be placed at the end of the waiting list.
* Screenshots are from the Nintendo Switch™ version.